Description: Sleepy Hollow Game Summary In the town of Sleepy Hollow, Katrina Van Tassel, daughter of wealthy landowner Baltus Van Tassel, has two suitors vying for her hand in marriage: Brohm Van Brunt, a local burly townsman looking to improve his livelihood, and Ichabod Crane, a refined outsider whose intellect is rivaled only by his penchant for belief in the supernatural. Curiously, the inception of this love triangle also marks the genesis of much paranormal activity in Sleepy Hollow. Tales of a mysterious "Headless Horseman" have rattled the community, and the whispers imply that he seeks to head off any engagement to Katrina,,, literally. The object of the game is to successfully marry Katrina to one of her suitors, or to thwart the impending marriage by reuniting the Horseman to his Head. Game Play: Shuffle cards and deal 2-4 players one card each. After each turn player keeps only 1 card in-hand. During a turn, player draws a card and does one of the following: Makes no play and discards one of their two cards face-down in the discard pile. Plays a Character Card by placing it in front of them. (Players are only allowed 2 Character Cards in front of them unless they have an Innkeeper played, see Special Situations.*) Plays a Townsfolk Card by reading it aloud and following the instructions. A player wins the round when they have Katrina and either Brom or Ichabod played in front of them, and the minister card is played (barring the subsequent play of the Bishop). Alternately, any player who holds both the Head and the Horseman in their hand may play them at any time for an instant win (barring the subsequent play of the Blacksmith). First Player to win 2 rounds wins Sleepy Hollow! For ages 8 and up. Play time: 10-30 minutes. Review: Overview: (2-player) Style: The game is undoubtedly a light filler, playing quickly with a small deck of cards, leaving you with a variety of medium weight decisions. Components: The cards are of above average quality and shuffle well, giving them a nice feel in your hand. The artwork is phenomenal, really bringing out the Sleepy Hollow theme, but in a not so dark way, making it a family weight game. Also, props to the card backs as well. Game Play: Game play is fast and fierce, often giving light "take that" moments that leave your opponent at a loss when they may have felt they were one card away from victory. Of the games we played, one ended very quickly, gaining the Horseman and Head on the fifth or sixth turn. One lasted through three quarters of the deck, gaining Ichabod and the Minister on consecutive turns to pair with Katrina. The last took the depletion of the deck almost 2 full times, with a win coming from, once again, the Horseman and Head. Conclusion: I did feel at first that maybe the cards were playing me, but two things convinced me otherwise. One, was how many times I had two cards in my hand that I felt could help me, knowing I was losing an equally good option by discarding one of them. Two, I tried playing the game with a two card hand limit and it gave me a firm grasp on why a one card hand limit works, adding the most strategy and tough decision making to the game. (I often would discard my hand and realized I made a mistake by my next card draw, or the play by my opponents successive turn) There are times where you have nothing to do, drawing a second Brom or character card, but the turns are so quick that it didn't seem to matter much, especially seeing by your next turn you would have a grueling decision on which card to discard without messing your strategy up. This undoubtedly will play better at higher player counts, leaving you with more decisions as to who you will "take that" to, and making it more difficult to win. As a two player game I still really enjoyed it as well, and look forward to the next plays (which will be soon). You can easily fit 4 or 5 games in within an hour, and that will be great for those with limited time on their hands. All in all, this game is great and hats off to the designers. For me, this is better than Love Letter, mainly because it simply feels like a game. Love Letter plays too quick, has too few decisions, and not many cards, making it bland and lacking variety. Sleepy Hollow adds that variety wrapped in a nice theme that is underutilized and is fun for a family of all ages.
Price: 10 USD
Location: Tacoma, Washington
End Time: 2024-12-03T23:39:13.000Z
Shipping Cost: 3 USD
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Item Specifics
Restocking Fee: No
Return shipping will be paid by: Buyer
All returns accepted: Returns Accepted
Item must be returned within: 30 Days
Refund will be given as: Money Back
Min. Number of Players: 2 players
Theme: Mythology
Title: Sleepy Hollow; The Card Game
Year: 2018
Brand: Unbranded