Description: Procedural Content Generation for Unity Game Development by Watkins, Ryan May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less
Price: 30.42 USD
Location: Aurora, Illinois
End Time: 2024-11-03T14:28:53.000Z
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Binding: Paperback
Weight: 1 lbs
Product Group: Book
IsTextBook: No
Publisher: Packt Publishing, The Limited
Subject: Programming / Games, Programming / Algorithms, Expert Systems
Publication Year: 2016
Number of Pages: 260 Pages
Language: English
Publication Name: Procedural Content Generation for Unity Game Development
Type: Textbook
Author: Ryan Watkins
Subject Area: Computers
Format: Trade Paperback